Andrade, Will (Charles A. Prince): 70 Simple Card Tricks
That Anyone Can Do
©1935 (circa) Will Andrade, Melbourne, AU
Softcover, 46 pages
70 Simple Card
              Tricks
Image from Magicref

Comments: From the book, "That Anyone Can Do With an Ordinary Pack of Cards Without Special Skill. By Charles A. Prince (Will Andrade); A new book, including many of the Author's successful tricks formerly published in '50 Simple Card Tricks', with 20 extra tricks prepared by Dr. Rowe."

Contents:

5 Finding the Chosen Card
6 Telling a Card by its Weight
6 The Ace of Diamonds Vanish
7 Four and Sevens, or Divining the Chosen Pack
7 A Variation of Divining the Chosen Pack
7 Identifying a Card
7 To Tell through a Wine Glass what Cards have been Turned
7 The Numerical Trick of Cards
8 The Magic Twelve
9 To Guess the Cards which Four Persons have fixed their Thoughts upon
10 Removing the Middle Card of a Row of Three Without
Touching It
10 The Four Transformed Kings
10 The Magic Slide, or to Make a Card Disappear in an Instant
12 To Find a Certain Card after it has been shuffled in the Pack
12 The Diamond Jubilee Trick
13 To Name Cards Without Seeing Them
13 A New Method to Tell a Card by its Weight
14 To Call for Any Card in the Pack
15 The Magnetised Cards
16 The 21 Card Trick
16 A Variation of the 21 Card Trick
16 Another Variation of the 21 Card Trick
17 Naming a Chosen Card
17 Odds and Evens
18 The Four Kings Brought Together
19 An Artistic Card Effect
19 The “Spelling Bee” Trick
19 A Wonderful Divination
20 A Variation of the Wonderful Divination
21 To Tell the Amount of the Numbers of Any Two Cards Drawn from a Common Pack
22 To Tell the Cards that May be Noted
22 The Queens’ Dig for Diamonds
23 To Pick out a Card Thought of, Blindfolded
24 Ten Cards Being Arranged in a Circle, to Tell that which Anyone Thought of
25 ‘‘Twin Card” Trick
25 To Change the Card by Word of Command
26 To Tell the Cards Without Seeing Them
28 The Royal Emigrants
28 The Knaves and the Constable
29 Ups and Downs
29 The Gathering of the Clans
30 The Magic Table of Figures
30 To Name the Position of a Card Thought of
32 To Guess in which Hand, holding Cards, can be found the Odd or Even Number
32 The Vanished Card
33 A Difficult Arrangement of Cards
34 Bringing the Two Aces Together from Different Parts of the Pack
34 Extraordinary Mind Reading
35 The Magical Kings
36 Card in Pocket Named by Thought Reading

37 Twenty Card Problems from the Collection of Dr. Richard Rowe
37 The Marshall Spell
38 The Changeable Ace
38 The ‘Alternate Card' Trick
39 Think of a Card
39 'Forcing Effects'
39 The Alarm
40 To Produce a Card from a Nut or Cherry-stone
40 Dr. Rowe's Spirit Pencil
41 The One-Eyed King
41 Black or Red
41 The Bent Corner
42 A Very Simple Prepared Trick
42 Clairvoyance
43 Buxar’s Pet Trick
43 The Four Bottom Cards
44 How to Cause a Number of Cards
44 Jumping Card
44 Find the Card
45 Mystic Mora Card Joke
45 An Easy Card Trick
46 Final Words



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