Joseph Crawhall: The Magic Oracle or Conjuror's Guide
Crawhall, Joseph: The Magic Oracle or Conjuror's Guide
©1856 Glasgow, Printed for the Booksellers
Softcover, saddle-stitched, 6x9", 24 pages
Joseph Crawhall: The Magic Oracle or Conjuror's
              Guide
Image courtesy Thomas Fisher Rare Book Library

Comments: Effects are not illustrated. "Containing the whole art of legerdemain, the best and newest tricks with cards, dice, &c, and directions for making fireworks." Available at archive.org as part of the University of Toronto Thomas Fisher Rare Book Library. Was one in the series of the Chapbook Collection of the mid 1850's. Original price was One Penny.

Contents (from book):

3 Legerdemain
3 To Change Bird-Seed Into A Living Bird
3 To Make An Egg Tumble: using Mercury, do not perform
3 A Curious Method Of Restoring A Fly To Life In Two Minutes That Has Been Dead Twenty-Four Hours
3 To Make Water Freeze By The Fireside
4 To Take A Bird Out Gf A Cage, And To Make It Appear As If It Were Dead, Or To Roll It About As You Please
4 To Purify Bad Water: using sulphuric acid or vitrolic acid
4 To Suspend A Quart Pot From The Ceiling, And Cut The String In The Middle, Without The Measure Falling To The Ground: betcha or challenge
4 To Give Eggs A Fine Variegated Appearance: with a dyeing process
4 To Chalk A Ring Round A Person That He Cannot Get Out Of: another betcha or challenge
5 The Enchanted Cock: hypnotizing a rooster
5 To Suspend A Ring By A Burnt Thread
5 A Conceit To Produce Laughter: another challenge
5 The Travelling Egg: an egg appears to move about on it's own
5 The Simple Deception: a vanishing coin
5 To Produce A Colour Which Shall Appear And Disappear By The Influence Of The Atmosphere: chemical experiment
6 To Make An Exploding Bubble: with melted glass
6 How To Lift Up A Flint Glass Bottle With A Straw
6 To Make A Cone Or Pyramid Move Upon A Table Without Springs Or Any Other Artificial Means
6 To Make A Peg That Will Exactly Fit Three Different Kinds Of Holes
6 The Mysterious Bottle: leaks only when the cork is taken out
7 The Magic Spoon: combining lead an other materials to make a spoon that seems to melt upon use
7 To Put A Penny-Piece Under A Candlestick And To Withdraw It Without Lifting It Up: another betcha or challenge
7 To Make A Magic Picture: using chemicals to make a glass that is see-through when heated, but conceals the picture underneath when cold
8 To Make A Shilling Turn Upon Its Edge On The Point Of A Needle
8 The Transposable Pieces: gimmicked coins transpose
8 A Candle Converted Into Carburetted Hydrogen Gas: an experiment with two candles
9 To Produce An Electric Spark From A Piece Of Brown Paper: producing static electricity
9 To Walk Upon A Hot Iron Bar: a dangerous chemical mixture to wipe on your feet to resist heat; do not perform
9 To Make An Egg Stand On One End On A Table Or Looking-Glass
9 To Place A Lighted Candle Under Water, Without Extinguishing It Or A Handkerchief Without Wetting It: experiment
10 To Tell A Person Where He Has Deposited The Last Of The Three Given Knives: a mean-spirited betcha
10 To Make A Watch Stop And Go At The Word Of Command
11 To Tell The Number Thought Of By A Person: math trick
11 To Tell What Remains After Working A Question In Addition, Subtraction, Multiplication, And Division, And You Not Knowing Any Of The Figures But Those Used In The Addition
11 To Make A Ball Or Loaf Of Bread Dance Upon A Table: using mercury which has been found to be toxic
12 To Cut And Tear Into Pieces A Handkerchief And To Make It Whole Again: using a confederate
13 How To Take Three Balls Off Two Strings: commonly known as the Grandmother's Necklace effect
13 Magic Squares: how to make them
14 The Magic Cards: finding someone's age with the help of six cards
15 The Magic Paper Oracle: invisible ink

15 Tricks With Cards And Dice
15 To Tell Any Card In The Pack: magician names the card as the deck is held toward the spectators
15 To Tell A Card Thought Of Blindfold: 21 card trick
16 To Pick Out All The Court Cards Blindfold: with a confederate
17 To Hold Four Knaves Or Four Kings In Your Hand And To Change Them Suddenly Into Blank Cards And Then Into Four Aces: using gimmicked cards
17 Ups And Downs: making an impromptu one way deck
17 The Turn Over: selected card turns over as deck dropped
17 Cards In Couples: finding the cards in pairs
18 To Call Any Number Of Cards From A Pack: using the one-ahead principle
18 Three Dice Being Thrown On A Table To Tell The Number Of Each Of Them, And The Order In Which They Stand: math trick
19 Any Number Of Dice Being Given To Determine What Degree Of Probability There Is Of Throwing An Assigned Number Of Points: lesson in probability

20 Fire Works: chemical experiments, proceed with great caution
20 To Make Artificial Fire Balls
20 To Make Fire Flash From Water
20 To Make Luminous Writing In The Dark
21 The Fiery Fountain
21 To Cause A Brilliant Explosion Under Water
21 To Make A Party Appear Ghastly
21 To Cause A Report Like A Gun With A Pipe
21 To Make Detonating Balls, &C
21 To Make Crackers
22 To Make Waterloo Crackers
22 To Make Squibs And Serpents
23 To Make Sky Rockets
23 To Make Red Eire
23 To Make Green Fire
23 To Make A Blue Candle
24 To Make An Artificial Volcano
24 How To Eat Fire, And To Blow It Up In Your Mouth: not recommended


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