Kaufman,
Richard: Paul
Gertner's Steel
and Silver ©1994, Published by Kaufman and Greenberg Hardcover, w/dj, 213 pages |
Image from Magicref |
Comments (Stewart Tame): Illustrated by Ton Onosaka.
Wonderful book. Gertner not only
writes some very well thought out routines, but he gives a bit of
the
developmental history of each effect. Some day I will learn to do
"That's Ridiculous" because
it's just too good a coin routine not to perform.
Contents:
9 Foreword by Johnny Carson
10 Introduction by David Williamson
11 Paul's Part: Paul thanks everyone for buying the book and gives
a
little background.
15 The Flick: A utility move to get a tabled coin from one hand to
the
other unseen.
18 Three and Three (Segregated): Coins Across with no extra coin,
uses
The Flick move, climaxes with the sixth coin joining the others
under
the spectator's hand.
23 Three and Three (Integrated): Similar to the above but with
three
copper and three silver coins, one coin is gimmicked, works almost
identically to Three and Three (Segregated) including the climax.
27 The Four Two Trick: Four Twos are removed from the deck and
laid out
face up on the table, coin removed from pocket and made to vanish
and
reappear under one of the Twos, this is repeated until the coin
has
appeared under each, all four cards lifted to show a coin under
each,
uses The Flick extensively.
31 Copper/Silver Variations In Four Parts: Developed with Eric
Meredith
Part One by Eric Meredith: Copper and silver coin placed on table
about
a foot apart, covered with hands, hands raised to show
transposition,
repeated several times, uses The Flick.
33 Part Two by Paul Gertner: Copper/Silver Transposition similar
to
above but with simplified handling, uses The Flick.
34 Part Three by Paul Gertner: Combines the previous two methods
into a
slightly longer routine that climaxes with the vanish of both
coins,
uses The Flick.
35 Part Four by Paul Gertner: "I hope you like to practice.",
Similar
to Part Three but climaxes with the production two Chinese coins,
uses
The Flick.
38 K.I.X.: Variation on The Flick that allows for the
instantaneous
vanish/transposition of small objects. The Vanish
39 The Change
40 Dollar to Halves to Quarters
42 The Imaginary Coin: A one coin routine with a cardcase, coin
appears
and vanishes, etc., uses The Flick and K.I.X.
45 Bounce Assembly and Reverse: Two playing cards cover four coins
one
at a time, coins assemble under one card, done very quickly, with
the
cards covering the coins for an instant each time, the sequence is
then
reversed with the coins ending back in the four corners of the
closeup
pad as they started.
50 The Reverse Coin Assembly: Variation of the above using four
cards,
as before the coins assemble under a single card, they then
instantaneously reappear at the four corners where they began.
54 A Familiar Ring: Four coins travel one at a time to the
spectator's
hand, their ring is also incorporated into the routine.
59 The Very Big Penny: Magician places a penny into closed fist,
then
pulls eight inch penny from hand.
61 UniCoin: Card selected and returned to deck, coin vanished,
deck cut
to reveal vanished coin and chosen card.
65 The Future Coin: Two purse are placed on table, spectator can
feel a
single coin in one and three in the other, purse with three coins
opened to display copper, silver, and brass coins, replaced in
purse,
spectator asked to name coin, matching coin of that type brought
from
pocket and marked by specator, coin vanished, three coins brought
from
purse again and placed in other purse, removed from other purse
one at
a time, single coin in purse proves to be marked coin.
69 The M.C.A. Vanish and Change: Several coins placed in one hand,
audience hears them clink, hand open to show they have vanished.
71 Spellbound Roll and Reverse: Copper coin changes to silver and
back
again.
73 Triple Bounce Change Spellbound: Copper changes to silver and
then
to brass while being tossed from hand to hand.
75 Slap Split Coins: Dollar coin spun and then slapped to table,
hand
lifted to reveal two half dollars, both spun and slapped to table,
hands lifted to reveal two quarters under each.
79 Chinese In the Hand: Three half dollars, two placed in other
hand,
one in pocket, hand opened to show three, sequence repeated,
sequence
repeated third time but instead of half dollars hand opens to
reveal
three Chinese coins.
81 Snapping the Halves: Chinese coin displayed and wiggled between
fingers, half dollar appears as if "snapped" off from Chinese
coin,
this is repeated until three half dollars are on table, each half
dollar picked up and "snapped" in two for a total of six, Chinese
coin
"snapped" once more to produce second for a total of eight coins
on the
table.
87 Paul's Opener: Card effect in which spectator keeps selecting
the
same card, despite its being repeatedly placed to one side, corner
is
even torn off but torn card turns out to be indifferent and same
card
is forced once more.
91 The Flick with Cards: Remember The Flick? It's back.
93 Four-Card Monte: Four Twos change to Four Kings.
96 The Four Kings: Magician attempts to find selected card, but
fails
three times with the indifferent cards being tabled each time,
magician
displays fourth indifferent card and tables it, spectator arranges
indifferent cards into a square and turns over one of them to find
the
selected card, other three cards turned over to reveal mates of
selection.
101 Slow-Motion Collectors: One Ace given to each of spectators,
magician keeps fourth, one at a time, the spectators place their
Ace
face up on top of deck and select a new card which is buried in
the
deck, face up Ace vanishes, after this has happened for all,
magician
places Ace on top and snaps fingers, top seven cards are four face
up
Aces with three selections interlaced between them.
103 The Vanishing Card Stab: Card selected, deck wrapped in
napkin,
knife shoved through paper, napkin whipped away to reveal deck
vanished
except for selection which is impaled on knife.
106 Those Are the Aces, Those Are Not: Four Aces removed from deck
and
placed between spectator's clasped palms, card selected and
slipped
between palms among Aces, spectator opens hands and finds
selection
vanished, discovered reversed in center of deck, card placed
between
spectator's palms again, parts hands to discover selection still
there,
deck ribbon spread to show Aces reversed in center, spectator now
holds
four indifferent cards plus selection.
110 The Peter Pan Trick (The Shadow Cards): Seven of Clubs and
Seven
of Spades removed to act as Peter Pan and his shadow, King of
Diamonds
removed to play Captain Hook, Peter's shadow turns blank, then
Peter
turns blank, Hook placed with them, Peter and Shadow return but
Hook is
blank.
113 Black Jack Surprise: Magician attempts to improve Blackjack
hand by
drawing new cards, winds up bust with 22, cards turned over to
reveal
four Aces.
115 Poker Palm Shift Variation: Variation on Brother John Hamman
effect, Poker hand removed from deck, shown to be Ace, King, Ten,
Jack,
Two of various suits, cards change to three Aces, King and Ten,
one
card discarded, remaining cards change to four Tens, card drawn
from
deck and hand becomes Royal Flush in Clubs.
119 The Big or Little Die Trick: Magician shows die, rolls it on
table,
die seen to be less than half its original size, die rolled again,
expands to giant die.
121 UpStacking: Dice stacking routine, dice stacked in familiar
manner
a few times, dice begin to penetrate upward through bottom of cup
one
at a time, eventually three dice on top of cup vanish and reappear
inside cup.
125 Tea Party: Teabag displayed and tab and string yanked off,
loose
bag dropped into coffee cup and string lowered inside, when
raised,
teabag is attached to string again, string and tag yanked off
again and
discarded, cup placed mouth down on table, teabag vanishes from
hand
and appears under cup, this is repeated several times, bag ripped
open
and loose tea poured into fist, vanishes, coffee cup lifted and
huge
mound of loose tea spills out.
129 Ring Thing: Classic routine where magician pretends to slide
thumb
off, made more deceptive with the use of a borrowed ring.
131 The Card In the Candy Box: Climax for Ambitious Card routine
in
which signed card appears folded up in candy box that has been in
view
the entire time.
134 Skinning the Card to Cardcase: A method of secretly loading a
palmed card into a tabled cardcase, based on Ed Marlo's "Skinning
the
Cat."
137 The Headache Trick: Deck removed from cardcase, aspirin tin
produced from pocket, opened to show aspirin, set aside on table,
card
selected from deck and signed, card supposed to travel to cardcase
but
rattles when spectator shakes it, case opened and aspiring tablets
dumped out, signed card found folded up in aspirin tin.
143 Unshuffled: The word "unshuffled" written on the side of a
deck
becomes the name of the selected card, requires mastery of the
Faro
Shuffle as well as the Dribble Force.
149 Photocopy: A photocopy of the magician's hand becomes a
photocopy
of the magician's hand palming the selected card.
153 The Bill in Cigarette: Dollar bill borrowed from spectator and
corner torn off, spectator confirms that serial number on corner
matches bill magician is holding, bill folded up and vanished,
magician
borrows cigarette, tears it in half, one half contains tobacco,
other
half contains rolled-up bill, bill unrolled to reveal borrowed
bill
with missing corner, serial numbers match.
157 The $100 Card In Wallet: Dollar bill borrowed, corner ripped
off,
corner given to spectator, bill folded up, when unfolded becomes
$100
bill, spectator given chance to win it back, selects card and
signs it,
magician fails to find card, checks in wallet, finds sealed
envelope,
envelope opened to show torn dollar bill and signed card.
162 Time Is Money (The $20 Bill in Hourglass): Variation on
previous
routine using a borrowed $20 bill in which the borrowed bill ends
up
not in the envelope but inside an hourglass which has been in full
view
the whole time, hourglass is broken to remove bill.
167 Triple Die-lemma: Routine with dice which climaxes with
progressively larger dice being produced (final load is four
inches
square), based on Roy Benson Bowl Routine and includes
"Two-in-the-hand, One-in-the-pocket" phase.
175 The Prize-Winning Act Setup: The next several routines can be
done
independently, but together they comprise the act with which Paul
won
both the Las Vegas Desert Seminar $10,000 contest and FISM. This
portion deals with initial setup for the entire act.
180 The Ring on Hourglass Part I: Small hourglass changes to large
one,
large one placed on table to time act, finger ring borrowed and
placed
in velvet-lined ringbox.
183 That's Ridiculous: One of the single best coin routines I've
ever
seen, four Aces laid out on table, two Jokers used to produce half
dollar, half dollar vanishes several times to reappear under each
Ace
in turn, half dollars appear under each of the four Aces, two of
the
Aces that had been discarded during revelations turned over to
reveal
two more half dollars, other two Aces turned over to reveal silver
dollar under each, Aces have been placed in fan in one hand during
these last four revelations, fan moved aside to reveal giant three
inch
coin.
192 The Ring on Hourglass, Part II: Ring shown to still be in
ringbox,
box closed and set aside.
195 The Steel Balls and Cups: Cups and Balls done with ball
bearings,
final load giant bearing too large to fit into cup.
207 The Ring on Hourglass, Part III: Cups and Balls put away,
ringbox
held up and opened to show that ring has vanished, magician looks
at
hourglass to see how much time is left, ring on neck of hourglass,
sand
still running through, hourglass broken to remove ring.