MacTier, Arthur F.: Card Concepts ©2000 Lewis Davenport Ltd, England Hardcover, 301 pages |
Image courtesy eBay seller FlosHubby |
Comments: "An Anthology of Numerical and Sequential Principles Within Card Magic". Detailed and original analysis of 30 of the mathematical principles behind card magic; includes 70 tricks. The author has supplied vital credits at the end of each section, plus a limited bibliography at the end of the book.
Contents:
1 INTRODUCTION (Of Yourself - To Your Audience)
7 Chapter 1
7 21 FORCE ET SEQ
8 Negative Prediction
12 Chapter 2
12 PARITY PRINCIPLE
12 Mental Tapestry
18 Chapter 3
18 NUMERICAL BLOCK GROUPING EXPLOITATION
18 When is a Shuffle, not a Shuffle?
21 Chapter 4
21 KEY NUMBER LOCATIONS
21 Thumb Print Detection
26 Chapter 5
26 AAG PRINCIPLE
31 AAG Telepathy
34 Chapter 6
34 KRUSKAL PRINCIPLE
35 Extraordinary Coincidence
39 Chapter 7
39 KRAUS PRINCIPLE
40 The Magic of 52
44 Magical Coincidence II
47 Chapter 8
47 HIGH CARD DISTRIBUTION PROBABILITY
47 Eyes at The Back of Your Head
51 Chapter 9
51 (X + Y) + (X - Y) = 2X
51 The Magic of Numbers
55 Chapter 10
55 SANDS' PRIME NUMBER PRINCIPLE
56 Ultimate Prediction
59 Chapter 11
59 TRIPLE NUMBER IDENTIFICATION
61 Dining Digits
65 Chapter 12
65 MATRIXING
65 Magic Touch
70 Chapter 13
70 C.S. PEIRCE’S FIRST
70 Fancy a Gamble ? -1
74 Chapter 14
74 C.S. PEIRCE’S SECOND
74 Magicians v Card Sharps
80 Chapter 15
80 FULL DECK RED/BLACK RELATIONSHIP
80 Purely Mental
83 Do Opposites Attract?
86 Chapter 16
86 PENELOPE’S PRINCIPLE
86 Telepathy Two
89 Chapter 17
89 CYCLICAL POSITIONAL TRACKING
91 Magic Number Discovery
95 Chapter 18
95 X + 1 = POSITION
96 6th Sense
100 Chapter 19
100 CANCELLATION COMBINATION
101 Magic of The Crystal Ball et seq
107 Chapter 20
107 CATO PRINCIPLE
107 CATO - But Not The Censor
111 Chapter 21
111 FINNELL’S FREE CUT PRINCIPLE
112 Bridge Player's Dream
116 Great Minds Think Alike
120 Chapter 22
120 (JOHN HAMILTON’S) INVERSE REPLACEMENT PRINCIPLE
120 Magical Revelation
125 Chapter 23
125 PRINCIPLE OF 9
126 Numerology Again & Again
129 Visiting Nine
133 Chapter 24
133 MULTIPLES OF 9
133 9 Revisited
136 Not Taken For Granted
139 Chapter 25
139 PRINCIPLE OF 10
141 Numerology Again
145 Coincidental ESP
150 Chapter 26
150 PRINCIPLE OF 11
151 More Dining Digits
155 Magical Coincidence -1
160 Chapter 27
160 GILBREATH'S FIRST(User Variant Theme)
162 Advanced Magnetic Colours - Oil & Water
165 More Oil & Water - Oil & Water
167 Arthur on "Gilbreath On Gilbreath" - Gambling
175 Fancy a Gamble? II - Gambling
178 £100 (or $100) Challenge - Gambling
181 £100 (or $100) Challenge - Plus - Gambling
184 Gambling Gilbreath- Gambling
187 Miracle Gilbreath -Red/Black Affinity
190 Experiment in Mentalism - Mentalism
193 Dual Prediction - Crystal Ball
196 Triple Prediction - Crystal Ball
198 That Certain Feeling - Divination by Feel
200 Divination By Touch - Divination by Feel
205 An Experiment In Hypnotism - “Hypnotism” Experiment
211 A Test of Memory - Memory
215 Super Power Memory -1 - Memory
218 Super Power Memory - II - Memory
221 Antipodean Magic - Memory
225 Telepathy With A Difference - Telepathy
227 Combined Telepathy - Telepathy
230 Out of Gilbreath's World - Out of this World Theme
233 Four Ace Gilbreath -1 - 4 Ace Effect
236 Dross Heap Magic - Pure Magic
239 Count Down With A Difference - Pure Magic
243 Its Impossible - Non-Gilbreath Red/Black Magic
247 Gilbreath Prediction - Prediction
250 ESP Plus - ESP
252 Gilbreath Divination - ESP
256 Mind Over Matter - ESP
262 Chapter 28
262 QUASI GILBREATH PRINCIPLE
264 Quasi Gilbreath Effect
268 Chapter 29
268 MIRASKILL PRINCIPLE
269 Double Prediction
275 Chapter 30
275 GILBREATH’S SECOND (User Variant Theme)
276 Four Ace Gilbreath - II - 4 Ace Effect
281 Four of A Kind - Gambling/Card Play
283 Bridge Player's Dream Revisited Gambling/Card Play
287 Lucky Thirteen - Speller
290 Cabaret ESP - ESP
294 Crystal Ball Quickie - Crystal Ball
297 Chapter 31
297 RUSDUCK STAYSTACK PRINCIPLE: Also See Gilbreath's Second
298 BIBLIOGRAPHY
300 MAGICIAN REFERENCES
301 ACKNOWLEDGEMENTS