Jack Merlin: And a Pack of Cards
Merlin, Jack, Jean Hugard (editor): Jack Merlin's And a Pack of Cards
©1940 Max Holden Publications
Softcover, saddle-stitched, 6x9", 95 pages

©1964 Louis Tannen reprint


Merlin And a Pack of Cards
Image courtesy eBay seller StuartMagic

Comments: Originally issued as a series of three separate manuscripts back in 1927, 1928.  "Revised and edited with copious notes and references by Jean Hugard, assisted by John J. Crimmins, Jr." Illustrations by Nelson Hahne. The original manuscripts were not illustrated.

Contents (from ToC):

5 Preface (Max Holden)

9 Section One Master Manipulations

9 Theory and Practice
10 Passes
11 Improved Hermann Pass
12 Outjog Pass
13 Side Slip as a Trick
13 Snap Pass
14 Tip Over Change and Pass
15 Seconds and Bottoms
17 The Glide
18 Tricks Based on Second and Bottom Dealing
18 Four Ace Trick
19 False Shuffles and Cuts
20 Merlin True Shuffle
22 The Push Through False Shuffle
22 False Cut
23 Tricks Based on False Shuffles and Cuts
25 Thumb Counting
26 Vibrating Cards
26 Throwing a Card in the Air and Catching in the Pack
27 The Inked Card
28 Divining the Number of Cards Cut by a Spectator
29 Color Changes
29 The Slip-Slide Change
30 The Change Over Palm Change
30 A Double Change
31 Change by Erdnase Bottom Palm
32 Improved Change
33 Under the Thumb Change
33 Face to Face Change
33 Color Change Making Palmed Cards Vanish
34 Crimps
35 Finger Crimp From End
36 Tricks Based on the Crimp
40 Forcing
40 A Sure Fire Force
40 Mechanical Forcing Decks

41 Section Two Merlin At the Card Table

41 A Routine of Sleights at the Card Table
47 The Riffle Stack: running up a hand of poker
48 False Cuts on the Table
48 A Barefaced Method
49 Herrmann Pass for Slipping Cut
49 Faked Run Up
50 The Audacity Run Up
51 Using the Spread as a Trick
52 The Hop Off the Bottom
53 Topping the Pack
54 A Bottom Run Up
54 Overhand False Shuffle and Jog
54 False Shuffles Retaining a Number of Cards on Top
55 Naming Hole Cards in Stud Poker
55 The Peek with Second or Bottom Dealing
56 Bottom Deal as Used in a Game
57 The Story of the Cold Deck
59 Dealing Four Aces From Anyone's Pack
60 The Shooting of Pete McGuff
62 Master Poker Dealing
63 Pinochle
64 Run Up for Pinochle
64 Bridge-Whist
65 Challenge Bridge Demonstration
67 Glossary

68 Section Three Merlin's Master Miracles

68 Selections from My Repertoire
69 Combining the Passing of Cards With Pocket Trick
70 A Four Ace Assembly
71 Production of Chosen Card by Spring Flourish
72 The Tip Up Discovery
73 Causing a Spectator to Make a Change
74 Rubbing Off a Spot
75 The Pack That Cuts Itself
77 The Snap Change
78 Triple Force and Floor Change
80 My Favorite Four Ace Trick
82 An Impromptu Laugh
83 The Ubiquitous Card
85 Super Mental Card Effect
86 Telepathy Card Trick
87 The Spread
89 The Pulse of the Public

92 Bibliography


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