Weir, James: Card Tricks ©1996 Paragon, U.K. Hardcover, 65 pages ISBN: 0-7525-2568-9 |
Image from Magicref |
Comments: Color Photo Illustrated.
Contents:
4 Introduction
5 Chapter 1 Self Working Tricks
6 Do As I Do: spectator and magician choose identical cards
8 Turn-Over Card Mystery: selection appears face up
10 Card Sharp: cards are mixed but are not
12 X-Ray Vision: name top cards of three piles
14 Stop When You Like: spectator deals to selection
15 Chapter 2 Tricks With Gimmicked Cards
16 Odd Division: 3 1/2 of Spades
18 The Estimate: unlikely estimation proves correct
20 Educated Cards: comedy card trick
22 The Vanishing Queen: Queen of Diamonds vanishes
24 Chatty Joker: Out-to-Lunch effect with Jokers
25 Chapter 3 Mind Reading With Cards
26 Impossible Odds: prediction
28 Mental Guidance: magician finds selection pushed into the deck
30 Astounding!: magician predicts card chosen
32 Three Times Right: number, color and playing card prediction
34 Precognition: duplicate of selection found in an envelope
35 Chapter 4 Key Cards
36 The Buckle: finding a chosen card
38 Keep Thinking: Key card locator
40 Cutting Corners: corner short
42 Moving Finger: spectator helps find the card
44 Blind Faith: wide card
45 Chapter 5 Stacked Pack
46 Blindfold Mind Probe: magician determines selection while
blindfolded
48 Thought Process: two card selections are divined
50 Interloper: magician determines card selected and returned to
deck
52 Super Speller: card found by spelling 7 words
54 Group Revelation: magician determines cards chosen by several
spectators
55 Chapter 6 Classic Tricks
56 Surprise Aces: trick gone wrong with a 4 Ace climax
58 Cutting the Aces: spectator cuts the Aces
60 Sense of Touch: find a card by touch
62 Countdown: magician knows location of card in deck
64 Instant Spell: spectator spells to his card